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Borderlands the Pre-Sequel Save File Editor by Gibbed

Borderlands the Pre-Sequel Save File Editor by Gibbed
Borderlands the Pre-Sequel Save File Editor by Gibbed

The  ‘Borderlands the Presquel Save File Editor‘ by Gibbed let’s you create new save files or modify existing save data in Borderlands the Pre-Sequel. For example you can level up your Vault Hunter, add more money,  skip missions, and add awesome weapons to your backpack. Check here if you are looking for the Borderlands 2 Save File Editor.

How to install:

Install on PC

  1. Download the latest version of the Borderlands the Pre-Sequel  Save File Editor.
    • (Optional) .NET Framework 4 is necessary to run Gibbed’s Save Editor. You need to install this if your PC doesn’t already has this.
  2. Open Gibbed’s
  3. Click “Open”. PC should be the platform selected by default.
  4. Navigate to your save folder. Gibbed’s should already be here by default.
    C:\Users\(Your Username)\My Documents\My Games\BorderlandsPreSequel\WillowGame\SaveData\76561201192991173
  5. Open your save and mod away.

PC Video Guide



How To Open a Borderlands 2 Save File on PC with Gibbed


Install on Xbox

  1. Download the latest version of the Borderlands the Pre-Sequel Save File Editor.
    • (Optional) .NET Framework 4 is necessary to run Gibbed’s Save Editor. You need to install this if your PC doesn’t already has this.
  2. Download Horizon. You need this to extract and inject your save files from the Xbox platform.
  3. Copy your save data from your Xbox to an USB drive.
  4.  Open Horizon
  5.  Select your save file and extract it to your preferred location on your PC.
    • Optional: Make a backup of your save​
  6.  Drag and Drop the Save0000.sav file into Horizon
  7. Click the “Contents” tab and extract the SaveGame.sav file.
  8. Open Gibbed’s
  9. Click “Open” and select Xbox as your platform in the dropdown menu.
  10. Select your SaveGame.sav file.
  11. Mod your save as you please.
  12. Save and Replace the SaveGame.sav
  13. Drag and Drop the Save0000.sav file back into Horizon
  14.  Click the “Contents” tab, Right Click the SaveGame.sav file, select “Replace”, and select the SaveGame.sav file you just created.
  15.  Save, Rehash, and Resign
  16.  Save To Your USB Device

Xbox Video Guide



How To Mod Borderlands 2 Xbox Saves


Install on Playstation 3

  1. Download the latest version of the Borderlands the Pre-Sequel Save File Editor.
    • (Optional) .NET Framework 4 is necessary to run Gibbed’s Save Editor. You need to install this if your PC doesn’t already has this.
  2. Download these additional tools:
  3. Drag and drop your entire save folder from your USB Device to your preferred location on your PC
    • Optional: Make a backup of your save​
  4.  Open Bruteforce.
  5. Navigate to your save folder
  6. Select your save file and click “Decrypt PFD” and “Decrypt All Files”
  7. Open Gibbed’s
  8. Click “Open” and select PS3 as your platform in the dropdown menu.
  9. Open the save file you decrypted
  10. Mod the save as you please
  11. Save And Replace the save file in the PS3 folder you copied from the USB Device
  12.  Open BruteForce, select “Update PFD (Full)”, then select “Encrypt PFD” and “Encrypt All Files”
  13.  Open your USB Device and replace the save folder with the one you created

PS3 Video Guide



How To Mod Borderlands 2 PS3 Saves


Borderlands the Pre-Sequel Save File Editor Overview:

Borderlands the Pre-Sequel Save File Editor by Gibbed - 1 General Tab

  • Save Slot
  • Platform – Change this to whatever platform you want the save to be played on
  • Class – Determines which character class the save is
  • Experience Level – Determines your character’s level (1-61)
    • Sync Button adjusts your level according to your experience points.
  • Experience Points – Determines how much xp your character has
    • Sync Button adjusts your points according to your experience level.
  • General Skill Points – Determines how many skill points you have to spend in your skill trees
  • Specialist Skill Points – Unknown
  • Name – Determines your character’s name as set in the Quick Change Station
  • Head – Determines which head your character is wearing in game
  • Skin – Determines which skin your character is wearing in game
Borderlands the Pre-Sequel Save File Editor by Gibbed - 2 Character Tab

Borderlands the Pre-Sequel Save File Editor by Gibbed – 2 Character Tab

  • Class – Determines which character class the save is
  • Experience Level – Determines your character’s level (1-61)
    • Sync Button adjusts your level according to your experience points.
  • Experience Points – Determines how much xp your character has
    • Sync Button adjusts your points according to your experience level.
  • Overpowered Level – Not relevant for this game
  • General Skill Points – Determines how many skill points you have to spend in your skill trees
  • Specialist Skill Points – Unknown
  • Name – Determines your character’s name as set in the Quick Change Station
  • Head – Determines which head your character is wearing in game
  • Skin – Determines which skin your character is wearing in game
Borderlands the Pre-Sequel Save File Editor by Gibbed - 3 Vehicle Tab

Borderlands the Pre-Sequel Save File Editor by Gibbed – 3 Vehicle Tab

Use the dropdown menu’s to set a default skins for your Moon buggy or Stingray.

Borderlands the Pre-Sequel Save File Editor by Gibbed - 4 Currency Tab

Borderlands the Pre-Sequel Save File Editor by Gibbed – 4 Currency Tab

  • Credits – Max is 99999999 in game
  • Moonstone – Max is 500 in game
Borderlands the Pre-Sequel Save File Editor by Gibbed - 5 Backpack Tab

Borderlands the Pre-Sequel Save File Editor by Gibbed – 5 Backpack Tab

  • New Weapon – Create a new weapon from scratch to appear in your backpack in game
    • Note: Use Drop-Down menu to create a DLC Weapon​
  • New Item – Create a new item from scratch to appear in your backpack in game
    • Note: Use Drop-Down menu to create a DLC Item​
  • Paste Code – Used to paste weapon and item codes from your clipboard. These codes are generated by the save editor.
  • Sync Equipped – Syncs equipped items to your current Experience Level
  • Sync All – Syncs all items in the backpack to your current Experience Level

Right-Clicking items in the backpack will give you four options:

  • Copy Code – Will copy the weapon code to your clipboard
  • Duplicate – Will make a duplicate of the item selected
  • Bank – Presumably this should move the item to the bank from the backpack but appears to be broken at the moment.
  • Delete – Deletes the item selected from the backpack.
Borderlands the Pre-Sequel Save File Editor by Gibbed - 6 Bank Tab

Borderlands the Pre-Sequel Save File Editor by Gibbed – 6 Bank Tab

  • New Weapon – Create a new weapon from scratch to appear in your bank in game
    • Note: Use Drop-Down menu to create a DLC Weapon​
  • New Item – Create a new item from scratch to appear in your bank in game
    • Note: Use Drop-Down menu to create a DLC Item​
  • Paste Code – Used to paste weapon and item codes from your clipboard. These codes are generated by the save editor.
  • Sync Equipped – Syncs equipped items to your current Experience Level
  • Sync All – Syncs all items in the backpack to your current Experience Level

Right-Clicking items in the backpack will give you four options:

  • Copy Code – Will copy the weapon code to your clipboard
  • Duplicate – Will make a duplicate of the item selected
  • UnBank – Presumably this should move the item to the backpack from the bank but appears to be broken at the moment.
  • Delete – Deletes the item selected from the backpack.
Borderlands the Pre-Sequel Save File Editor by Gibbed - 7 Raw Tab

Borderlands the Pre-Sequel Save File Editor by Gibbed – 7 Raw Tab

  • ActiveMissionNumber– The mission number you currently have selected.
  • AwesomSkillDisabled– This is you Badass Rank, if this the box is checked then when you load your game, all of your will be disabled.
  • BlackMarketUpgrades– Here you can change the amount of SDUs you have bought from the Black Market(Ammo, Bank, Inventory Space).
  • BodySwitches
  • ChallengeList– Here it shows a list of the Challenges that you can complete in game. Have yet to mess with it.
  • DiscoveredInteractiveObjectCompassIcons
  • DLCExpansionData– The ID number associated with the DLC (Ex. Pirate’s Booty = 1).
  • FullyExploredAreas– Here is a list that shows the regions you have fully uncovered.
  • InventorySlotData– Can’t change.
  • ItemData– Here you can add items to your character(Relics). Havn’t needed to use it before.
  • LastPlaythroughNumber– It might state what playthrough you last played on.
  • LastSavedDate– Means the last time the character was saved.
  • LastVisitedTeleporter– Names the last Fast Travel station you used.
  • LevelChallengeUnlocks– This has something to do with your Challenge completion.
  • LockoutList– Resetting the “Time” to 0 allows you to keep fighting the Raid Bosses.
  • MarketingCodesNeeded– You can unlock certain things pertaining to Pre-order DLC and the Premiere Club.
  • MaxBankSlots– You can change the amount of space in the bank here, but I never used this method.
  • MissionPlaythroughs– Here is a list off your current and active quests. You can change what quest you want to be on and if you’ve completed it or not.
  • NumChallengePrestiges– Lists the challenges you “Prestiged”
  • NumGoldenKeyesNotified– Changing how many keyes you have here does not work.
  • OneOffLevelChallengeCompletion– The data for certain Challenges are listed here.
  • PlayerFlags
  • PlayerHAsPlayedInPlaythroughThree
  • PlaythroughsCompleted– Here you can change the numbers of playthroughs you have completed(0 means 1st Playthrough, 2 means TVHM).
  • PlotMissionNumber– This number is for what Main Quest mission you’re on. But make sure you change the Plot Mission to match this number.
  • QueuedTrainingMessages– This is a blank list.
  • RecievedDefaultWeapon– Checked or Unchecked, it does nothing.
  • RegionGameStages– Here you can enter in specific area/locations in the world and change the levels of the enemies.
  • ResourceData– Here you can change the amount of ammo you have for each of your guns.
  • ShowNewPlaythroughNotification– Check or Unchecked, it does nothing.
  • SkillData– Here is a list of all you character’s skills. You can change the amount of points you used on each.
  • SuppressAtmosphereNotifications
  • TotalPlayTime– You can change the amount of time spent in the game.
  • UsedMarketingCodes– You can unlock certain things pertaining to Pre-order DLC and the Premiere Club.
  • VehicleSteeringMode
  • WeaponData– Here you can add and change things about your weapons. I don’t use this method though.
  • WorldDiscoveryList– This is a list of all the locations in the world and you can check off the boxes to say “Uncovered”.

How to mod your ammo:

Get more  Storage Deck Upgrades (SDU) by following these guides for either Console or PC.

Xbox & Playstation 3



Modding Console Ammo


  1. Go to the “Raw” tab
  2. Scroll down to “BlackMarketUpgrades” and click “(Collection)”
  3. Replace the first seven lines with the following
999999999
999999999
999999999
999999999
999999999
999999999
2147483644
  1.  Scroll down to”ResourceData” and click “(Collection)”
  2. In the new window select each “ResourceData” and paste “2147483647” without the quotations in to the “Amount” field for each one.
  3. The number in the “Amount” field will automatically change to “2.147484E+09” which is normal.

PC



Modding PC Ammo


  1. Go to the “Raw” tab
  2. Scroll down to “BlackMarketUpgrades” and click “(Collection)”
  3. Replace the first seven lines with the following
99999
99999
99999
99999
99999
99999
99999
  1. Scroll down to”ResourceData” and click “(Collection)”
  2. In the new window select each “ResourceData” and paste “99999” without the quotations in to the “Amount” field for each one.
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I'm a Content Creator by day and a BattleBread Baker at night. I'll provide you with your recommended slice of entertainment! I'm a Gearbox Community Badass and a proud member of the official Borderlands & Tiny Tina's Wonderlands Creator Team (2K Games / NextMakers).

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